They can accelerate from a thudding stomp to a thunderous, loping gait that shakes the ground, barrelling through hails of fire in glorious defiance. Taller, broader and more cunningly wrought than the Dreadnoughts of traditional design, these goliaths of battle are powered by hyper-dense Plasma Reactors and sophisticated fibre bundles. This message was edited 3 times.Redemptor Dreadnoughts are giant war engines that crush bone and splinter skulls as they bludgeon through the enemy ranks. Not even worth the cost of a solo auto pred, let alone a auto-las pred!Īlso being able to run 3 and still be able to take ravens, preds, vindis and SICARANS (in a single detachment) was a massive advantage! Now it is complete garbage for its points. Also reserving 3 flamestorms, especially if you took heavy flamers with them (I often proxied my solo flamestorms as heavy flamer varients), meant that opponents would often huddle in the centre to avoid the outflanking flamewall. I'd like to state for the record to everyone here, despite common consesus, I found the flamestorm with it's scout synced amazingly with BA, as it was a unit which took firepower off other units, much like vindis, yet was still likely to achieve something before it died. That was always (as far as I've seen it) a discussion on a raven, where 24" doesn't matter, and it is on a vehicle with both ceremite and is a flyer, so is not worried about melta and is hard to hit. But why choose okish when you can choose great?Īnd the tl AC over tl lascannon debate you have taken out of context. Now that a couple bloggers have mentioned "oh the baal pred isnt as good anymore" everyone and there mother is suddenly shouting "zomg the baal sux hurdcurr!!!" Im betting half of you have never played with or against one =p Not so long ago people were talking about how awful the lascannon was and how a TL lascannon is statistically worse than a TL assault cannon against every target and every AV. Heavy bolters are bad, and 24" guns on a predator hull are bad as well. Martel732 wrote: It's not a stretch at all, because this game punishes "catch all" units very harshly.
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